A downloadable game for Windows and macOS

The setting in which the story takes place is based on the community in which I lived as a child. It was a factory community built during the Third Front Construction Period, at the foot of a large mountain, a small distance from the city, and somewhat isolated from the rest of the world. Such a closed environment, people and people's physical distance closer, but gossip or parental shortcomings will spread more quickly, my feeling is that the distance between people and people's hearts and minds did not draw much closer, of course, these are mainly talking about the adults, we are small children in this environmentally beautiful paradise is still playing very happy. I spent my six years of primary school here, and this is my nostalgia. 

I made this game for the very personal purpose of draining my pain, but I'm not sure of the exact source of this pain, just as I'm not sure of the source of my mood of wanting to escape that summer. In fact, it's a mood of pain mixed with nostalgia that reminds me of the sound of adults laughing and talking on some cloudy afternoon in my childhood that I heard while I was half-asleep. It was a feeling similar to dissociation, of being outside of it but different from it, very reassuring and comfortable, and I wanted to convey that through my game. 

Published 27 days ago
StatusPrototype
PlatformsWindows, macOS
Authorfuermalin
GenreRole Playing
TagsPixel Art, RPG Maker, Short

Download

Download
game_for_Windows.zip 191 MB
Download
game_for Mac.zip 325 MB

Comments

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Cute game, this is a personal project about the childhood of the developer so these kind of games can be quite inspiring.
I played the game in english.
The item menu has some options in chinese, a person in the house has a name in chinese and some dialogue options are also untranslated.
There are some collision issues, some places that you shouldn't be able to go and furniture that you can pass through.
Eating the food from the table doesn't make it dissapear.
The art style is cute but only at the house, afterwards the quality drops.
There's nothing at the end of the road.
Main menu has 4 characters instead of just Jing Xinyi.
Going to the square hardlocks the game and you can't continue.
The place is massive, it's hard to know where to go.
When you reach the classroom music stops.
There's an illustration when playing at the park.
There doesn't seem to be an ending after coming back to your home, also going in an out of your bedroom will trigger mum's dialogue.
This place makes me feel trapped, a little bit like claustrophobia I guess, and I don't like tall building with a lot of people because I feel like I get less privacy, but the park was pretty nice.
The game needs more work, it's current state is very incomplete but I think you can do something pretty good with more time, good luck with your game dev journey.

(+1)

Thanks for the long comment!!! I'm sorry for the quality of the game. It was my school assignment and I was putting it off until the last week (oh no). I had planned to do ten days of content with some psychological horror elements where the community gets weird, but that's all I ended up doing. Thanks for the advice and encouragement! It means a lot to me!!!